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Giant Bomb - Wikipedia. Giant Bomb is an American video gamewebsite and wiki that includes personality driven gaming videos, commentary, news and reviews, created by former Game. Spot editors Jeff Gerstmann and Ryan Davis. Watch The Contractor Dailymotion here. The website was voted by Time magazine as one of the Top 5.
Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2. After being terminated from his position as editorial director of Game. Spot, Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website"[2] that would not heavily cover the business side of the game industry. The site's core editorial staff consists primarily of former Game.
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Giant Bomb is an American video game website and wiki that includes personality driven gaming videos, commentary, news and reviews, created by former GameSpot editors. You got the job! Oh, but you don’t want or need it anymore. What do you do? What should you say? The Tomatometer rating – based on the published opinions of hundreds of film and television critics – is a trusted measurement of movie and TV.
Spot editors. Giant Bomb was unveiled on March 6, 2. July 2. 1, 2. 00. The Giant Bomb offices were originally in Sausalito, California, and as of June 2. San Francisco. Content on Giant Bomb is split between its small staff providing videos and written articles in a video game journalism editorial capacity and its community expanding upon it by creating and interacting with the website's tools and functions, namely a video game wiki- database, open to editing by all registered users in which they create content. The Giant Bomb staff reports on video game news and reviews new releases. Their weekly podcast, the Giant Bombcast, is posted on Tuesdays and covers recent news and releases in the video game industry, as well as happenings around the office.
Giant Bomb produces a number of regular video series including Quick Looks, 2. History[edit]Game. Spot departures, origins under Whiskey Media (2. Jeff Gerstmann was terminated from his position as the Editorial Director of Game. Spot on November 2.
After his termination, rumors began to circulate around the Internet that his dismissal was a result of external pressure from Eidos Interactive, the publisher behind the video game Kane & Lynch: Dead Men. Gerstmann had given the game a negative review[4] while Eidos had Kane & Lynch: Dead Men advertising on the website. Both Game. Spot and their parent company CNET Networks stated that his dismissal was unrelated to the review.[4] In what was labelled as the 'Game. Spot Exodus' by Joystiq, Alex Navarro, Ryan Davis, Brad Shoemaker and Vinny Caravella all left Game. Spot. Davis announced his departure from Game.
Spot in February 2. Gerstmann's firing as one of his reasons for leaving.[5]Jeff's firing just destroyed me, and I think it shed a light on the other stuff that I had been kind of rolling along with. It's just that I had been at the job for a long time, and a lot of the stuff that made the job fun for me has dissipated. Sometimes you don't love the job, but you make your way through it by focusing on the good stuff. Game. Spot is also a huge site, and an organization of that magnitude comes with a fair amount of bureaucracy, and everyone ultimately ends up spending a fair amount of time doing stuff other than producing the content.
I realize that the big story is the nasty management team and their dirty dealings, but honestly before Jeff's firing, I had very little contact with upper management, and I had no reason to believe that they didn't know what they were doing, I think the Kane & Lynch thing gets way more weight in this story than it deserves. Any disagreements about that game strike me as a symptom, not a cause. Ryan Davis, February 5th, 2. Jeff Gerstmann felt that video game news had become "stale".
Gerstmann ultimately decided he did not wish to work in game development or public relations and began to work with Shelby Bonnie's Whiskey Media to begin developing a new site.[3] Talking with Tyler Wilde of Games. Radar, Gerstmann said that their intent was not to make a site that would compete with Game.
Spot, but rather create "a really great and fun video game website…that we like and that we would use, and that users will have a blast using as well."[3] In the process of deciding on the name for the website, over seventy different domain names were considered. Gerstmann wanted the website name to be catchy and original, saying there were too many video game websites with the word "game" in them.[3] Giant Bomb started as a Word. Pressblog, which opened on March 5, 2. The full site launched on July 2. In addition to Davis, who recorded early episodes of the site's podcast, the Giant Bombcast with Gerstmann, former Game. Spot editors Shoemaker and Caravella joined the site in June 2.
In November 2. 00. Drew Scanlon became one of Giant Bomb's first interns, later being officially hired as a video producer the following year. Navarro left his post as Community manager for Harmonix Music Systems to join Giant Bomb and its sister- site Screened in May 2. Unlike most video game websites, Giant Bomb does not heavily cover industry news from a business perspective. Watch Breaking Bad Season 3 Episode 13 there. During an interview on X- Play, Gerstmann said that he thought video game websites had become too focused on the business side of games, and that game news had become "stale" in the process.
We want to get out there and talk about games, because we like games…and it seems like there's an audience out there, and they like games.. We're still just four guys, and we still feel that there's plenty of places to get 'coverage' out there. Our focus will be on commentary and perspective on the significant goings- on in video games. And, you know, fun! We don't want to run sales numbers stories.
There's enough business out there in the game press, everyone trying to be Serious Journalists. I've got big respect for the way guys like N'Gai Croal and Stephen Totilo carry themselves, but no .. I'd rather do stuff that makes me laugh. I'll be honest, I wasn't 1. I'm confident that we're doing something that no one else really is.
Ryan Davis, August 2. After working for 1.
UP. com, MTV News, G4 and Electronic Gaming Monthly, known video game reporter Patrick Klepek made contact with Giant Bomb in October 2. Klepek's desire to work for Giant Bomb.[1.
Klepek, known for breaking the story of the 2. Infinity Ward and Activision[1. In 2. 01. 1, Gerstmann commented that the industry was now "not getting as much news from the news sites as [it] used to, but the post count from these sites just seems to go higher and higher."[1. In order to establish its own brand of "honest, original reporting" news, Giant Bomb hired Klepek as News Editor in April, 2. The Giant Bomb homepage in August 2. Acquisition by CBS Interactive (2.
March 2. 01. 2 saw Shelby Bonnie sell Whiskey Media in two deals, splitting the company's websites. Gail Berman and Lloyd Braun's Berman. Braun bought the company, its publishing platform and websites (Tested, Screened and Anime Vice). Giant Bomb and its comic- book sister- site Comic Vine were sold separately to CBS Interactive, the owners of Game. Spot and its parent company CNET.
Following the sale of the publishing platform to Berman. Braun, the site was rebuilt.
The redesigned site launched on February 1. Gerstmann explained that behind the scenes Giant Bomb had been looking for new ownership in order to facilitate the website's growth and that talks between themselves and CBS Interactive had started as far back as December 2. Staying in San Francisco, the Giant Bomb and Comic Vine editorial staff, along with designers Dave Snider and Alexis Gallisá, moved to the CBS Interactive building where Gerstmann, Davis, Shoemaker and Caravella had worked for Game.
Spot.[1. 6]As part of the new deal, the non- disparagement agreement between Gerstmann and CNET was nullified, allowing Gerstmann to openly talk about the reason why he was fired from Game. Spot in 2. 00. 7.
In an interview with Game. Spot, Gerstmann revealed that the firing was a result of a longer stand- off between Game. Spot's then- management division and its editorial staff. Gerstmann had been "called into a room" three times between October 2.
November 2. 9, 2. The first time concerned a reviewer's scoring of 7.
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